Qt4 resource file




















Learn more. Asked 9 years, 7 months ago. Active 9 years, 7 months ago. Viewed 10k times. I'm trying to understand an example in PyQt4 simpletreemodel. Improve this question. Add a comment. Active Oldest Votes. Improve this answer. UltraInstinct UltraInstinct For an external binary resource to be created you must create the resource data commonly given the.

For example, a set of resource data specified in a. For a resource to be compiled into the binary the. If you don't use. Currently, Qt always stores the data directly in the executable, even on Windows and Mac OS X, where the operating system provides native support for resources. This might change in a future Qt release.

Resources are compressed by default in the ZIP format. It is possible to turn off compression. This can be useful if your resources already contain a compressed format, such as. You do this by giving the -no-compress command line argument. The tree is automatically built at startup and used by QFile for resolving paths to resources. Qt's resources support the concept of a search path list. The search path list is empty at startup; call QDir::addSearchPath to add paths to it.

This ensures that the resources are linked into the final application binary in the case of static linking. You should put the initialization code close to where the resources are used in your library, so that clients of your library will only link in the resources if they use the feature of the library that depends on them. If the library includes resources that are not used internally, but instead exposed to clients of the library, the initialization needs to happen in the application code.

As before, this ensures that the resources are linked into the final application binary in the case of static linking, but also triggers loading of the library in the case of dynamic linking, such as plugins.

Documentation contributions included herein are the copyrights of their respective owners. Qt and respective logos are trademarks of The Qt Company Ltd.

All other trademarks are property of their respective owners. Contents Resource Collection Files. The Qt Resource System The Qt resource system is a platform-independent mechanism for storing binary files in the application's executable. This will open the resource editor. Standalone Qt Designer view. In the resource editor view you can open an existing resource file by clicking on the document folder icon middle icon on the bottom left.

Edit Resources in Qt Designer. On the left hand panel you can also create and delete resource files from your UI. While on the right you can create new prefixes, add files to the prefix and delete items. Changes to the resource file are saved automatically.

In order to be able to add icons using the Qt Resource system from within Qt Creator you need to have an active Qt Project, and add both your UI and resource files to it.

If you don't have a Qt Creator project set up you can create one in your existing source folder. Qt Creator will prompt before overwriting any of your files. Select the folder above your source folder for "Create in", and provide the name of your source folder as the project name. You can delete any files created, except the.

Select the location. To add resources to your existing project, select the "Edit" view on the left hand panel. You will see a file tree browser in the left hand panel. Right-click on the folder and choose "Add existing files…" and add your existing.

The Edit view, showing the added files. If you close and re-open Qt Creator the files will be there. Once you have added the QRC file to the file listing you should be able to expand the file as if it were a folder, and browser the resources within.

You can also add and remove resources using this interface. Once the Resource file is loaded you will be able to access it from the designer properties. The screenshot below shows the Designer with our counter app open, and the increment button selected. The icon for the button can be chosen by clicking the small black down arrow and selecting "Choose Resource…".

The Resource chooser window that appears allows you to pick icons from the resource file s in the project to use in your UI.



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